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Revision as of 15:25, 31 July 2026 by Luly (talk | contribs) (Spells)
Archer
Class
IDarcher
TypesDamage
Ranged bowman with precise shots, javelins and dragon-powered arrows. Passive: Hunter's Focus. Hitting targets builds focus stacks that enhance your attacks.
A keen eye and steady hand, raining arrows upon foes from a safe distance.

Spells

There are 9 spells available under the Archer class. You can unlock them by leveling up the class.

List of Spells

Spell Description Damages
Blasting Combo (lvl.1) Combo of dashes and shots. 4th hit launches and deals heavy area damage. 10 seconds cooldown Arrow : 8 to 12 Air; Final Arrow 12 to 16 Air
Backstep (lvl.3) Leap backward, Quick shot becomes Arrow Barrage for a short period, shooting a barrage of arrows at your target. 12 seconds cooldown
Evasive Shot (lvl.5) Dash back, then fire three arrows in sequence. 30 seconds cooldown 32 to 38 Air
Deadly Javelin (lvl.6) (Ultimate) Summon and throw a javelin that pins and damages the first enemy hit. 22 seconds cooldown 30 to 36 Fire
Shot of Destruction (lvl.8) (Ultimate) Charge a powerful shot that creates a rubble path and deals heavy damage. 12 seconds cooldown 20 to 25 Earth; 15 to 20 Fire
Volley of Arrows (lvl.10) Fire a volley of arrows in a fan pattern at distant targets. 12 seconds cooldown; 1 second of channeling 14 to 18 Fire
Piercing Skyfall (lvl.14) (Ultimate) Leap and shoot a piercing arrow from above. 1 minute and 30 seconds cooldown 120 to 160 Air
Rapid Arrows (lvl.16) Rapidly fire multiple arrows at the target. 8 seconds cooldown. Arrow : 20 to 26 Air; Piercing : 20 to 24 Fire; 40 to 46 Neutral
Dragon Piercer (lvl.20) (Ultimate) Charge a dragon arrow that pierces and ignites all enemies in path. 30 seconds cooldown; 3 seconds of channeling 120 to 140 Fire

Strategy